Voodudes is a third-person action game where you take control of Virgil, a voodoo doll on a quest to save the world of the living. The game takes place in New Orleans, the birthplace of voodoo and home to a powerful voodoo sorcerer named Baron Samedi. Virgil can customize his skins, hats, and all abilities in order to save his Voo-world!
Voodudes was created in 6 months by a team of 15, using the Unreal Development Kit.
My primary focus was environment modeling and my secondary focus was texturing.
Graveyard environment assets
Market environment assets
Street environment assets
Enemy spawn particle. Created in Photoshop and animated in the Unreal’s Cascade Editor.
Virgil skin I painted and accessory hat that I modeled and textured.