Star Wars Old Republic Gormack Pillar on Planet Voss
The low and high poly models were created in 3ds Max and Sculpted in ZBrush . I also created a series of custom brushes in Photoshop to make many of the panels, grating and wires for the sculpt.
The Lost Boys Tree House
The base model was created in 3ds Max and Sculpted in ZBrush.
The Guyver was a Guildhall project and the base model created in 3ds Max, sculpted in Mudbox, and textured in Photoshop.
Diffuse, Specular Color, Normal, Specular .